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Tutorial

Sometimes it's nice to have an example of how to do things. Well hopefully I'll be able to provide an example on how to use every functions provided by my NURBS library.

The tutorials have a description of what the function does and an example on how to use it with my NURBS editor and/or with the library's C++ interface. When Mind's Eyes goes into beta release, the examples might use that interface instead of my small NURBS editor.

The tutorials available are:

  • How to generate a parallel (or offset) surface.

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