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f_tri_spline.cpp

00001 #include "tri_spline.cpp"
00002 
00003 namespace PLib {
00004 
00005 
00006 #ifdef NO_IMPLICIT_TEMPLATES
00007 
00008   template class TriangularBSpline<float,3> ;
00009   template class RTriangularBSpline<float,3> ;
00010 
00011   template void convert(const NurbsSurface<float,3>& surf, RTriangularBSpline<float,3> &t1, RTriangularBSpline<float,3> &t2);
00012 
00013 #endif
00014 
00015 }

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