color (defined in PLib::RenderMeshVRML) | PLib::RenderMeshVRML | [protected] |
drawFooter() | PLib::RenderMeshVRML | [virtual] |
drawHeader() | PLib::RenderMeshVRML | [virtual] |
drawTriangle(const SurfSample< T > &v0, const SurfSample< T > &v1, const SurfSample< T > &v2) | PLib::RenderMeshVRML | [virtual] |
out (defined in PLib::RenderMeshVRML) | PLib::RenderMeshVRML | [protected] |
RenderMeshVRML(ostream &os, const Color &col) (defined in PLib::RenderMeshVRML) | PLib::RenderMeshVRML | [inline] |
screenProject(const HPoint_nD< T, 3 > &worldPt, Point_nD< T, 3 > &screenPt) | PLib::RenderMeshVRML | [virtual] |
size (defined in PLib::RenderMeshVRML) | PLib::RenderMeshVRML | [protected] |
~RenderMeshVRML() (defined in PLib::RenderMeshVRML) | PLib::RenderMeshVRML | [inline, virtual] |