drawFooter() | PLib::RenderMeshPoints | [virtual] |
drawHeader() | PLib::RenderMeshPoints | [virtual] |
drawTriangle(const SurfSample< T > &v0, const SurfSample< T > &v1, const SurfSample< T > &v2) | PLib::RenderMeshPoints | [virtual] |
points (defined in PLib::RenderMeshPoints) | PLib::RenderMeshPoints | [protected] |
RenderMeshPoints(BasicArray< Point_nD< T, 3 > > &pts) (defined in PLib::RenderMeshPoints) | PLib::RenderMeshPoints | [inline] |
screenProject(const HPoint_nD< T, 3 > &worldPt, Point_nD< T, 3 > &screenPt) | PLib::RenderMeshPoints | [virtual] |
~RenderMeshPoints() (defined in PLib::RenderMeshPoints) | PLib::RenderMeshPoints | [inline, virtual] |